
Dive
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Beyond the last continent on the remote island Windbark, diving is an ancestral tradition. During a rite of passage celebrated at the summer solstice, divers compete to retrieve the sacred stone of the village. The elder throws it from the top of the cliff, and the stone leads the contenders for the title of "hero" down to the depths of the ocean, aided in their quest by friendly sea turtles and manta rays.
However, to retrieve the stone, they will need to avoid upsetting the sharks that inhabit the ocean...
Dive plays simultaneously for all player divers, who start the game facing a shuffled stack of 36 transparent "ocean" cards. You have your own diver board and a set of five air tokens that are numbered 1-5 on both sides, with a shark on one side of each token.
Dive explores the notion of perception, the ability of the divers to observe the ocean through a deck of transparent cards and to benefit from their observations. At the start of each round, you look into the "waters" before you to see how far you want to dive, with five levels being the maximum you can go (since you have five tokens). You then place the tokens on your board:
- If you think a shark is at a certain level, you need any tokens on this level to be shark side up — and if you goof, calling "shark" when no shark is present or vice versa, then you remove all tokens from your diver board at this level and at deeper levels. You're done for the round.
- If you think a certain level has a sea turtle or a manta ray, you might want to stack tokens on this level because whoever places the highest sum advances 1-2 spaces on the descent board (for a sea turtle) or moves onto the player token directly in below them on the descent board (for a manta ray).
If you've finished evaluating a level for sharks, sea turtles, and manta rays, and anyone still has an air token on their board, you explore the next level. Once no one has any air tokens for the next level, the round ends, and everyone advances on the descent board equal to the number of levels that they successfully dove. Once you reach space #16 on the descent board, you can't use a manta ray to catch up to anyone, and if you fail the shark/no shark question for a level, you don't advance at all during that round, regardless of how many levels you first dove through successfully.
Number of Player : 1-4 Players
Time : 20-30 Minutes
Age : 8 and up
#dicecup #dicecupboardgamecafe #dicecupboardgame #boardgame #Exploration #ActionPoints #ProgrammedMovement #PushYourLuck #Race #SimultaneousActionSelection #VariablePlayerPowers #Sharks #Turtles #Whales #Fish #TransparentElements #UndertheSea
AVAILABLE DELIVERY OPTIONS
Free delivery Click Here
We stand by our commitment to provide you the best and fastest delivery service in Thailand, but
we need to inform that you may experience delays due to curfew and high volumes.
Track your order
To check your order status Click Here
Free Gift Wrapping Minimum 499.-
- Product must be worth more than 200.- / 1 wrapping
- Product size to gift wrapping service must be no larger than 38x43x33 cm. and weight not exceeding 5 kg.
Your order can be returned within 14 days from the
date the item(s) is received.
If you have received the wrong item(s) in your order
or have received defective/ broken item(s) in your
order or if your order is missing during
delivery,
new item(s) will be delivered to you free of charge
within 7 working days upon the date faulty item(s)
reached Central Online.
For more information or return condition
Click Here
How to return you order. Click Here
Beyond the last continent on the remote island Windbark, diving is an ancestral tradition. During a rite of passage celebrated at the summer solstice, divers compete to retrieve the sacred stone of the village. The elder throws it from the top of the cliff, and the stone leads the contenders for the title of "hero" down to the depths of the ocean, aided in their quest by friendly sea turtles and manta rays.
However, to retrieve the stone, they will need to avoid upsetting the sharks that inhabit the ocean...
Dive plays simultaneously for all player divers, who start the game facing a shuffled stack of 36 transparent "ocean" cards. You have your own diver board and a set of five air tokens that are numbered 1-5 on both sides, with a shark on one side of each token.
Dive explores the notion of perception, the ability of the divers to observe the ocean through a deck of transparent cards and to benefit from their observations. At the start of each round, you look into the "waters" before you to see how far you want to dive, with five levels being the maximum you can go (since you have five tokens). You then place the tokens on your board:
- If you think a shark is at a certain level, you need any tokens on this level to be shark side up — and if you goof, calling "shark" when no shark is present or vice versa, then you remove all tokens from your diver board at this level and at deeper levels. You're done for the round.
- If you think a certain level has a sea turtle or a manta ray, you might want to stack tokens on this level because whoever places the highest sum advances 1-2 spaces on the descent board (for a sea turtle) or moves onto the player token directly in below them on the descent board (for a manta ray).
If you've finished evaluating a level for sharks, sea turtles, and manta rays, and anyone still has an air token on their board, you explore the next level. Once no one has any air tokens for the next level, the round ends, and everyone advances on the descent board equal to the number of levels that they successfully dove. Once you reach space #16 on the descent board, you can't use a manta ray to catch up to anyone, and if you fail the shark/no shark question for a level, you don't advance at all during that round, regardless of how many levels you first dove through successfully.
Number of Player : 1-4 Players
Time : 20-30 Minutes
Age : 8 and up
#dicecup #dicecupboardgamecafe #dicecupboardgame #boardgame #Exploration #ActionPoints #ProgrammedMovement #PushYourLuck #Race #SimultaneousActionSelection #VariablePlayerPowers #Sharks #Turtles #Whales #Fish #TransparentElements #UndertheSea
AVAILABLE DELIVERY OPTIONS
Free delivery Click Here
We stand by our commitment to provide you the best and fastest delivery service in Thailand, but
we need to inform that you may experience delays due to curfew and high volumes.
Track your order
To check your order status Click Here
Free Gift Wrapping Minimum 499.-
- Product must be worth more than 200.- / 1 wrapping
- Product size to gift wrapping service must be no larger than 38x43x33 cm. and weight not exceeding 5 kg.
Your order can be returned within 14 days from the
date the item(s) is received.
If you have received the wrong item(s) in your order
or have received defective/ broken item(s) in your
order or if your order is missing during
delivery,
new item(s) will be delivered to you free of charge
within 7 working days upon the date faulty item(s)
reached Central Online.
For more information or return condition
Click Here
How to return you order. Click Here
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